dhcs: readings

From: andrea laue (akl3s@cms.mail.virginia.edu)
Date: Sat Feb 09 2002 - 08:11:42 EST

  • Next message: Tom Horton: "Re: dhcs: readings"

    Good morning all,

    I'm passing along Johanna's outline and annotated bibliography for
    Wednesday. All materials are available on toolkit, with the
    exception of the Schneiderman. Copies of his book, _Readings in
    Information Visualization_, are floating around IATH, if you're
    interested in that reading.

    best,
    Andrea

    ---------------------------------------

    Design Production and Generative Aesthetics
    Knowledge Representation Seminar
    February 13, 2002

    Johanna Drucker

    The first time I came to the University of Virginia, I gave a talk in
    the "Digital Directions" series in which I used the phrase, "the
    aesthetic massage coefficient of form." Curiously, that phrase has
    not developed the cult following I had expected it to. However,
    packed within the pretentious box-car density of that phrase are
    principles I'd like to return in this session. Primary among these is
    the relation between aesthetics as seduction of eye and mind through
    the use of visual form as a primary site of epistemology. Or, to put
    this in the form of a working question: What is the function of
    aesthetics in digital humanities?

    I've assembled readings from three perspectives: generative
    aesthetics, graphic design, and interface design. Max Bense's essay
    is the odd one out, but it's here so the how-to-design aspects of
    this session can be pulled into dialogue with aesthetics from an
    imaginative, artistic perspective.
            
    The list of readings below is ranked in order -- if you can only
    read one thing, read Max Bense's essay, though Paul Mijksenaar is
    succinct and very readily consumed. The summary comments that follow
    below will give you an idea of what is in each of these readings.

    Max Bense, "The Projects of Generative Aesthetics," Computers in
    Art , Jasia Reichardt, editor, (London: Studio Vista, 1971)

    Paul Mijksenaar, "Visual Information" and "Graphical Variables,"
    Visual Function, (Princeton: Princeton Architectural Press, 1997) pp.
    28-42

    Ellen Lupton and J. Abbott Miller, "Deconstruction and Graphic
    Design," Reading, Writing, Research (NY: Princeton Architectural
    Press, 1996) pp.3-23.

    Jacques Bertin, "General Theory," The Semiology of Graphics (Madison:
    University of Wisconsin Press,1983) p.2-13

    Theo Mandel, "The Golden Rules of User Interface Design," The
    Elements of User Interface Design (NY: John Wiley & Sons, Inc., 199?)
    pp.47-71.

    Stuart K. Card, Jock D. Mackinlay, Ben Shneiderman, "Chapter 1,
    Information Visualization" Readings in Information Visualization (San
    Francisco: Morgan Kaufmann, Publishers Inc., 1999), pp. 1-34.

    References and recommendations with summary remarks:

    Max Bense, "The Projects of Generative Aesthetics," Computers in
    Art , Jasia Reichardt, editor, (London: Studio Vista, 1971)
    Max Bense's essay is important as a pointer towards the realm of
    artistic intervention in digital media. A classic essay, from the
    1960s, Bense's work was produced at the intersection of mathematics,
    concrete and visual poetry, and procedural aesthetics -- an aspect of
    minimalism and conceptualism central to artistic practice in the
    1960s. (The "Information" exhibition at MoMA in 1970 was the first
    summary survey of this work, which gives an idea of the historical
    moment at which the first generation of digital art perceived itself
    as coming of age.)

    Paul Mijksenaar, "Visual Information" and "Graphical Variables,"
    Visual Function, (Princeton: Princeton Architectural Press, 1997) pp.
    28-42
    Not as elegant in design as in concept, this work is most useful for
    its succinct brevity and the economy with which it touches on
    fundamentals. The distinctions of categories of visual information
    and suggestions about effective means of communicating them
    graphically are presented here in a useful shorthand form.

    Ellen Lupton and J. Abbott Miller, "Deconstruction and Graphic
    Design," Reading, Writing, Research (NY: Princeton Architectural
    Press, 1996) pp.3-23.
    The best, most serious and lucid of designer-theorists, Lupton and
    Miller demonstrate as well as discuss their principles. The entire
    book is expertly designed, and the lessons it presents in the first
    section could provide a useful foundation for analysis of information
    presentation in print format. They are not, in this work, concerned
    with the electronic space of information manipulation or display.

    Jacques Bertin, "General Theory," The Semiology of Graphics (Madison:
    University of Wisconsin Press,1983) p.2-13
    Dry as unsoaked beans, this outline of Bertin's approach to graphics
    provides a foundation for analysis of information and its translation
    into graphic form. This section outlines the entire book in
    schematic, reductive form. The sub-section "A. analysis of
    information" (p.5-6 in the summary, p. 16-39 in the book)is
    particularly useful for humanists, since it provides a working method
    for translating linguistic formulations into graphical diagrams
    comprised of "invariant" and "component" parts. The page comprised of
    the fundamental variables of a graphic system, reproduced in minature
    in Mijksenaar, might be the single most valuable page of information
    in any of these works.

    Stuart K. Card, Jock D. Mackinlay, Ben Shneiderman, "Chapter 1,
    Information Visualization" Readings in Information Visualization (San
    Francisco: Morgan Kaufmann, Publishers Inc., 1999), pp. 1-34.
    An extremely useful overview of the field, this introduction to the
    visualization of data in digital environments serves as the synthetic
    summary at the outset of a collection of papers that address specific
    visualization problems, solutions, and software developments. In a
    pedagogical situation, this work provides authoritative grounding in
    the techniques of information visualization, but is utterly unself-
    conscious about aesthetics.

    Theo Mandel, "The Golden Rules of User Interface Design," The
    Elements of User Interface Design (NY: John Wiley & Sons, Inc., 199?)
    pp.47-71.
    Completely sensible, well-thought out analysis of interface based on
    principles of cognitive psychology. Useful reading in advance of
    designing an interface and crucial reading for critical discussion of
    interfaces. Absolutely straightforward, how-to from a perspective of
    fundamental principles of human interaction with information in a
    digital environment.

    Alan MacEachren, How Maps Are Seen
    Simply the best overall summary of theories of vision, cognition,
    semiotics, mapping, and representation systems. Thorough, lucid,
    reliable. Only overlooks its own aesthetics.

    Visual Exercise:

    Edward Tufte Envisioning Information or The GraphicDisplay of
    Quantitative Information.

    compare with

    Robert E. Horn, Visual Language.



    This archive was generated by hypermail 2b30 : Sat Feb 09 2002 - 08:11:50 EST