15.386 conferences: CLiP 2001; Playing with the Future

From: by way of Willard McCarty (willard@lists.village.Virginia.EDU)
Date: Sun Nov 25 2001 - 05:06:17 EST

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                   Humanist Discussion Group, Vol. 15, No. 386.
           Centre for Computing in the Humanities, King's College London
                   <http://www.princeton.edu/~mccarty/humanist/>
                  <http://www.kcl.ac.uk/humanities/cch/humanist/>

       [1] From: Elisabeth Burr <Elisabeth.Burr@uni-duisburg.de> (13)
             Subject: CLiP 2001 -Programme

       [2] From: "Jason Rutter" <Jason.Rutter@man.ac.uk> (37)
             Subject: 2nd CFP: Playing With the Future

    --[1]------------------------------------------------------------------
             Date: Sun, 25 Nov 2001 09:54:43 +0000
             From: Elisabeth Burr <Elisabeth.Burr@uni-duisburg.de>
             Subject: CLiP 2001 -Programme

    The programme of

                                            International Seminar
                                                     CLiP 2001
                              "Philology and Information Technology"
                               Gerhard-Mercator-Universitt Duisburg
                                                 06-09.12.2001

                  http://www.uni-duisburg.de/FB3/CLiP2001/

    is now online.

    ---------------------------------------------------------------------------
    Priv.-Doz'in Dr. Elisabeth Burr
    Elisabeth.Burr@uni-duisburg.de
    http://www.uni-duisburg.de/FB3/ROMANISTIK/PERSONAL/Burr/
    Organizer of CLiP 2001
    http://www.uni-duisburg.de/FB3/CLiP2001/

    --[2]------------------------------------------------------------------
             Date: Sun, 25 Nov 2001 09:56:43 +0000
             From: "Jason Rutter" <Jason.Rutter@man.ac.uk>
             Subject: 2nd CFP: Playing With the Future

    APOLOGIES FOR CROSS POSTING

    =================================================

    PLAYING WITH THE FUTURE:
    DEVELOPMENT AND DIRECTIONS IN COMPUTER GAMING

    APRIL 5-7, 2002
    Centre for Research on Innovation and Competition,
    University of Manchester
    Manchester, England

    Deadline for submissions: Friday, December 21, 2001.

    Computer games have now been taking up room in people's homes for over
    twenty-five years. The mid-seventies fad for the black and white block
    graphics of Pong has turned into an industry worth over $6 billion in the
    USA alone. The new generation of consoles along with the almost frenetic
    development in graphic and CPU technologies for PCs demonstrates a time of
    great technological innovation for gaming technology and this is reinforced
    by the growing importance of new methods of gaming-related retail such as
    web-based e-commerce and interactive digital television. Further, gamers are
    becoming increasingly organised and professionalised through growing
    consumer gaming exhibitions, national and international gaming competitions
    and arenas such as LAN parties and online gaming.

    At this rapidly moving point in the gaming industry the ESRC Centre for
    Research on Innovation and Competition (CRIC) will be hosting a conference
    of computer gaming, gamers and the gaming industry on the 5th-7th April 2002
    at The University of Manchester.

    [material deleted]

    Jason Rutter
    ESRC Centre for Research on Innovation and Competition,
    The University of Manchester,
    Ground Floor, Devonshire House,
    Oxford Road,
    Manchester,
    M13 9QH
    PH: +44 (0) 161 275 6859
    http://www.cric.ac.uk/cric/gamerz/cfp.htm

    FOR CONFERENCE UPDATES JOIN THE DIGIPLAY LIST AT
    http://www.topica.com/lists/digiplay/

    Deadline for abstracts: Friday, December 21, 2001.
    Accepted authors notified: Friday January 21, 2002



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